Weapons Sound Design Demo Reel

Skills used: sound design, editing, mixing

A challenging task to design sound for these weapons. Questions to consider when designing sounds for weapons are: What type of Gun is it? Is it a realistic gun or a surreal gun? Is it old and clunky, or is it modern and tight? Does it have loose parts or is it a high tech tight firing weapon? Does it have more low end or does it have a crisp tight shot? Or maybe it’s not a gun at all that is the weapon itself. Taking into consideration the materials, size, weight, aesthetic of the weapons in each clip. I create unique sound and character for each weapon, which aid the visual. This is achieved by the phenomena known as Synchresis. It is the forging between something one sees and something one hears – it is the mental fusion between a sound and a visual when these occur at exactly the same time. Synchresis is an acronym formed by telescoping together the two words synchronism and synthesis.

“…The most important thing you can do as a sound designer is to make the right choice for the right sound at the right moment…” – Ben Burtt



Published by Sarah Sherlock

Irish sound designer and composer. Audio Design for games, film, branding & more.