#Noisevember 2020

Throughout November 2020, I’ve been taking park in designing a sound by following a list of prompts to spark inspiration and posting these clips on Twitter and Instagram most days. It has been such a fun challenge and inspiring to see what other sound designers have been doing with these prompts! Follow me on twitter @sarahsherIock and @sarahsherlock.studio on instagram

‘Bulky’

A bulky robot goes for a walk…

‘Blade’

Brisk and light blade combat sounds in a re-design of FURY

‘Rodent’

Crafting sounds for a little rat animation.

‘Fancy’

A playful and casual sound re-design of mobile game Fancy Cats

‘Teeth’

Shark cage dive sound design.

‘Throw’

Throwing Knife, and impact sound.

‘Hope’

A re-design of the sidearm weapon ‘Last Hope’ from Destiny.

‘Disgusting’

A messy sound design session crafting some disgusting sounds. Put into context to a scene from Stranger Things

‘Buddy’

A re design for an iconic Jurassic Park scene, using sound from my best friends stomach!!

‘Radio’

For this prompt I created something a little more experimental. A juxtaposition of calm vs chaotic noise using field recordings.

Published by Sarah Sherlock

Irish sound designer and composer. Audio Design for games, film, branding & more.