Section 9 is an indie sci-fi platform adventure game in development. These clips were posted as a series of gif’s and I instantly became inspired to bring these to life with sound! Each scene requiring a specific attention to detail. Lasers, pickups, explosions, threat of immediate danger, zombies and big metallic creatures. My goal here being to challenge myself to design laser blasters from scratch (inspired by stormtrooper blaster sound) and to create a consistent atmosphere with ambience and reverb to place these sounds within the game world.
Recording behind the scenes
Gathering Sounds in an Industrial Factory – A fun day out, like Disneyland for any sound recordist! Some of these recordings became the source materials for my first independent sound library ‘Swarf’ which you buy from Asoundeffect here!